Picture by way of Blizzard Leisure
An entire new option to play Overwatch is right here.
Perks have arrived in Overwatch 2, and so they have the potential to be fully game-changing.
Unlockable upgrades for heroes inside every OW2 match, some Perks are callbacks to earlier talents within the sport, corresponding to Bastion’s Self-Restore or Orisa’s Barrier, whereas others are model new. All of them are distinctive to every hero, although, and there’s some good enjoyable available in combining Minor and Main perks into totally different builds for various conditions.
Both manner, Perks are essential to learn about, whether or not it’s your self, your individual allies, or the enemy workforce, so you may have an thought of what’s to return in any given match of OW2.
Checklist of all hero Perks in Overwatch 2 in season 15

Beneath, you can see an inventory of all Main and Minor perks out there in OW2 for every hero within the sport. New heroes could have Perks of their very own when they’re added to the sport, so test again right here for extra data each different season.
This text was final up to date on April twenty third to mirror the season 16 stability adjustments.
What are Perks in Overwatch 2?
Beginning in season 15, all OW2 heroes have Perks, that are selectable upgrades inside every match. Heroes will “stage up” twice in every match, with the primary level-up providing a alternative between two Minor Perks and the second giving a alternative between two Main Perks.
By the tip of a match, all heroes could have one Minor Perk and one Main Perk lively. When you swap heroes throughout a sport, you’ll begin at stage one on that hero however the Perks will unlock a bit sooner, and if you happen to swap again to a hero already at stage one or two, the Perks will nonetheless be lively.
All Tank hero perks in OW2

| Hero | Minor Perks | Main Perks |
|---|---|---|
D.Va![]() |
Bunny Energy: Name Mech’s injury radius is elevated by 50 p.c, and eject grants 75 non permanent overhealth. Prolonged Boosters: Hitting an enemy with Boosters will increase its period by 0.5 seconds. |
Protect System: Convert 150 well being to shields. Protection Matrix restores shields based mostly on 25 p.c of its injury absorbed. Heavy Rockets: Micro Missiles are swapped for Heavy Rockets, which fireplace fewer projectiles with elevated injury and explosion dimension. |
Doomfist![]() |
One-Two: Hitting an enemy with Rocket Punch reloads all Hand Cannon ammo. Survival of the Fittest: The Finest Protection grants 25 overhealth from eliminations and its max overhealth is elevated by 50. |
Seismic Empowerment: Hitting three of extra enemies with Seismic Slam empowers Rocket Punch. Energy Matrix: Energy Block absorbs projectiles for the primary second of its period. |
Hazard![]() |
Off the High: Violent Leap’s Slash offers 50 p.c extra injury to enemies above 250 well being. Reconstitution: Jagged Wall hits cost Spike Guard with 25 power, as much as 50 additional. |
Anarchic Zeal: Spike Guard’s spikes acquire 25 p.c lifesteal. Deep Leap: Violent Leap’s vary is elevated by 20 p.c. |
Junker Queen![]() |
Rending Recall: Recalling Jagged Blade from a caught goal refreshes its wound. Battle Shout: Commanding Shout totally reloads Scatter Gun and elevated allied reload velocity by 50 p.c. |
Deep Wounds: Scattergun hits lengthen your wound durations on these enemies by .25 seconds. Savage Satiation: Carnage’s affect injury features one hundred pc lifesteal. |
Mauga![]() |
Kinetic Bandolier: Overrun reloads as much as 150 ammo whereas charging. Two Hearts: Whereas on an goal, Mauga counts as two heroes and regenerates 20 well being per second. |
FIrewalker: Overrun ignites enemies hit. Fight Gas: Crucial hits grant Mauga two non permanent overhealth on Cardiac Overdrive’s subsequent use, as much as 100 overhealth. |
Orisa![]() |
Warmth Dissipator: Main fireplace vital hits refund warmth by 33 p.c. Fleeting Bulwark: Fortify briefly grants an extra 100 overhealth when activated. |
Charged Javelin: Maintain (RMB) to cost Vitality Javelin, rising its velocity and knockback pierces enemies at full energy. Protecting Barrier: Convert Javelin Spin to as an alternative launch a barrier. |
Ramattra![]() |
Void Surge: Void Accelerator periodically releases a burst of six extra projectiles throughout steady fireplace. Extended Barrier: Void Barrier’s period is elevated by 50 p.c. |
Nanite Restore: Ramattra is healed for 50 well being per second whereas inside Ravenous Vortex. Vengeful Vortex: Whereas Ravenous Vortex is airborne, use E once more to detonate it, dealing 50 injury and pulling enemies downward. |
Reinhardt![]() |
Crusader’s Resolve: Whereas utilizing Barrier Area, your passive well being regeneration triggers 75 p.c sooner. Crusader’s Hearth: Refund a cost of Hearth Strike everytime you stun an enemy, overfilling as much as three. |
Protect Slam: Whereas Barrier Area is lively, use (LMB) to wreck and knockback enemies. Crushing Victory: Cost injury grants non permanent overhealth for 50 p.c of the injury dealt. |
Roadhog![]() |
Scrap Hook: Chain hook hits reload two ammo. Pent Up: When Pig Pen is triggered, refill Take a Breather by 50 p.c. This useful resource can overfill. |
Invigorate: Take A Breather quickly will increase Roadhog’s motion velocity by 30 p.c. Hogdrogen Publicity: Take A Breather additionally heals allies inside 10 meters for 50 p.c of therapeutic. |
Sigma![]() |
Kinetic Cycle: Absorbing projectiles with Kinetic Grasp additionally reduces Accretion’s cooldown. Large Affect: Accretion’s knockdown period will increase as much as three seconds based mostly on journey distance. |
Hyper Strike: Each 5 direct hits with Hyperspheres, your subsequent profitable Fast Melee levitates and knocks away enemies. Levitation: Activate and maintain Double Soar briefly to levitate upwards and hover. |
Winston![]() |
Brief Circuit: Tesla Cannon offers 50 p.c extra injury to deployable objects. Heavy Touchdown: Throughout Primal Rage, Soar Pack’s injury and space enhance by as much as 75 p.c whereas airborne. |
Chain Lightning: Totally charged Secondary Hearth hits bounce as much as two extra targets. Revitalizing Barrier: Barrier Projector heals allies inside it for 30 well being per second. |
Wrecking Ball![]() |
Steamroller: Roll impacts deal one hundred pc extra injury to tanks. Pack Rat: Well being Packs heal an extra 100 well being. |
Cling Time: Piledriver winds up longer, gaining air management and dealing as much as 50 p.c extra injury. Switch Effectivity: Reactivating Adaptive Protect reduces its cooldown by 1.5 seconds per ally affected and ally well being gained is elevated by 50 p.c. |
Zarya![]() |
Soar-ups: Secondary Hearth’s self-knockback is elevated by 75 p.c. Graviton Crush: Graviton Surge offers as much as 30 p.c of enemy max well being as injury over time. |
Vitality Lance: Particle Cannon’s power beam pierces enemies whereas over 50 power. Spotter: Projected Barrier prompts ally well being regeneration and will increase their motion velocity by 15 p.c. |
All Harm hero Perks in OW2

| Hero | Minor Perks | Main Perks |
|---|---|---|
Ashe![]() |
Fast Hearth: Unscoped photographs acquire 30 p.c elevated assault velocity however deal 15 p.c much less injury. Sidewinder: Coach Gun pushes Ashe and enemies 20 p.c farther. |
Viper’s Sting: Hitting two consecutive scoped photographs on a goal offers 25 additional injury and reloads two ammo. Airburst: Dynamite has a 40 p.c elevated detonation radius whereas airborne and refunds three ammo when thrown. |
Bastion![]() |
Sensible Bomb: A-36 Tactical Grenade’s self-knockback is elevated by 25 p.c and not damages you. Armored Artillery: Configuration: Artillery grants 300 non permanent overhealth. |
Lindholm Explosives: Configuration: Assault’s Weapon slowly fires explosive shells as an alternative of a rotary cannon. Self-Restore: Press E to quickly heal your self. |
Cassidy![]() |
Fast Draw: Fan the Hammer photographs are individually managed and may crit for 50 p.c extra injury. Even the Odds: Regenerate 20 well being per second for every enemy focused by Deadeye. |
Gun Slingin’: Crucial Hits with main fireplace cut back the cooldown of Fight Roll by three seconds. Bang Bang: Cassidy throws a second Flashbang that travels farther, however each Flashbangs deal 30 p.c decreased injury. |
Echo![]() |
Pleasant Imaging: Duplicate may also goal allies. Enhanced Duplication: Throughout Duplicate, your clone’s first final extends Duplicate’s period by three seconds. |
Full Salvo: Sticky Bombs fires 50 p.c extra projectiles, however all Sticky Bombs deal 15 p.c much less injury. Excessive Beams: Focusing Beam eliminations reset Flight’s cooldown. |
Freja![]() |
Frost Bolts: Enemies hit by three common bolts in fast succession are slowed by 20 p.c for 2 seconds. Monitoring Intuition: Crucial well being enemies are revealed to you. |
Able to Hunt: Updraft grants a short lived free use of Fast Sprint. Relentless Barrage: Direct hits with Take Purpose refund 4 computerized bolt ammo. |
Genji![]() |
Acrobatics: Swift Strike resets double bounce. Dragon’s Thirst: Dragonblade swings acquire 30 p.c lifesteal. |
Blade Twisting: Swift Strike offers 25 extra injury over time when used shortly after an elimination. Meditation: Regenerate 35 well being per second whereas Deflect is lively. |
Hanzo![]() |
Sonic Disruption: Sonic Arrow hacks close by Well being Packs for 12 seconds. Scatter Arrows: Storm Arrows break up into three new projectiles on their first ricochet and bounce two additional occasions. |
Dragon Fury: After hitting an enemy with main fireplace, acquire 25 p.c assault velocity for one second. Yamagami Approach: Wall Climb accelerates your Lunge cooldown by 250 p.c. |
Junkrat![]() |
Aluminium Body: Metal Entice’s throw vary is elevated by 50 p.c. Reveals trapped enemies to allies. Nitro Enhance: Throughout RIP-Tire, use (LSHIFT) to achieve a fast enhance of velocity. Doing so reduces RIP-Tire’s injury by 50 p.c. |
Frag Cannon: Frag Launcher’s projectile velocity is elevated by 40 p.c, however its max ammo is decreased by one. Tick Tock: Concussive Mines are strengthened 0.5 seconds after touchdown, rising injury by 50 p.c, explosion radius by 50 p.c, and well being by 200 p.c. |
Mei![]() |
Biting Chilly: Secondary fireplace hits sluggish enemies by 15 p.c for 1.5 seconds, stacking as much as 30 p.c. Permafrost: Ice Wall’s period and cooldown are elevated by two seconds. |
Deep Freeze: Constantly hitting enemies with main fireplace freezes them for a short while. Cryo-Storm: Cryo-Freeze slows and offers 70 injury per second to close by enemies. |
Pharah![]() |
Drift Thrusters: Pharah can transfer whereas Barrage is lively. Helix Shields: Convert 125 well being to shields. |
Concussive Implosion: Concussive Blast’s knockback is inverted to a pull in. Gas Shops: Jet Sprint grants 50 p.c gas. Most overfuel is elevated by one hundred pc. |
Reaper![]() |
Demise’s Shadow: Shadow Step reloads hellfire shotguns and has 25 p.c elevated vary. Soul Reaving: Acquire Soul Globes from useless enemies to revive 50 well being. |
Dire Triggers: Use (RMB) to fireside a volley with lengthy vary accuracy from each Hellfire shotguns. Ravenous Wraith: Leaving Wraith kind grants 40 p.c extra lifesteal for 3 seconds. |
Sojourn![]() |
Prolonged Magazine: Most ammo elevated by 15. Overcharged: Railgun’s most power is elevated by 50 whereas Overclock is lively. |
Twin Thrusters: Energy Slide features an extra cost and its bounce top shifts to lateral motion. Adhesive Siphon: Disruptor Shot can persist with enemies and generates Railgun power when dealing injury. |
Soldier: 76![]() |
Recycled Pulse Munitions: Helix Rockets reload 15 ammo in the event that they injury an enemy. Area Emergency: Biotic Area’s therapeutic is elevated by one hundred pc on vital well being allies. |
Agility Coaching: Dash’s velocity is elevated by 20 p.c and reload may be carried out whereas dash is lively. Stim Pack: Biotic Area can be utilized as a Stim Pack, rising assault velocity and reload velocity by 30 p.c whereas being unhealable for 4 seconds. |
Sombra![]() |
Encrypted Add: Hack can now be used whereas invisible, and profitable hacks enhance the period of stealth by two seconds. CTRL ALT ESC: Teleporting with Translocator whereas at vital well being initiates passive well being regeneration. |
White Hat: Hack can be utilized on allies to revive 100 well being over two seconds. Viral Replication: Hitting a hacked enemy with Virus spreads the Virus to different enemies inside eight meters. |
Symmetra![]() |
Sentry Capability: Sentry Turret features an extra cost. Superior Teleportation: Teleporter’s vary is elevated by 50 p.c. |
Excellent Alignment: Main fireplace’s vary will increase by 15 p.c with every extra cost stage. Protect Battery: Symmetra regenerates 20 shields per second whereas inside 10 meters of her teleporter. |
Torbjörn![]() |
Craftsman: Forge Hammer can restore armor well being to allies. Turret restore’s heal is elevated by 50 p.c. Totally Loaded: Activating Overload totally refills Rivet Gun’s ammo. |
Anchor Bolts: Deploy Turret’s throw vary is elevated by 50 p.c and it might now connect to partitions and ceilings. Overloaded Turret: Overload upgrades your Turret for 5 seconds, rising its well being and injury. |
Tracer![]() |
Blink Packs: Well being Packs restore one Blink cost. Blast from the Previous: Pulse Bomb’s radius is elevated by 50 p.c. |
Flashback: Recall restores two Blink fees. Quantum Entanglement: Recall grant 50 overhealth and 20 non permanent ammo that decays over time. |
Enterprise![]() |
Seismic Sense: Whereas underground, Enterprise can sense enemies inside 25 meters. Excavation Exhilaration: Whereas Tectonic Shock is lively, cooldowns refresh 300 p.c sooner. |
SMART-R Excavator: SMART Excavator’s vary is elevated by 25 p.c. Lined in Filth: Dealing injury with Clobber grants as much as 30 Explorer’s Resolve shields. |
Widowmaker![]() |
Scoped Effectivity: Scoped photographs price three ammo as an alternative of 5. Centered Purpose: Scoped photographs cost 50 p.c sooner throughout Infra-Sight. |
Escape Plan: Scoped shot hits cut back Grappling Hook’s cooldown by as much as 4 seconds. Lethal Deux: Venom Mine features 50 p.c elevated injury and a second cost, enabling two lively mines at a time. |
All Help hero Perks in OW2

| Hero | Minor Perk | Main Perk |
|---|---|---|
Ana![]() |
Groggy: Enemies waking up from Sleep Dart are slowed by 50 p.c for 2 seconds. Biotic Bounce: After exploding, Biotic Grenade bounces and explodes once more for 25 injury and therapeutic. |
Headhunter: Biotic Rifle can crit enemies. Shrike: Utilizing Nano Enhance additionally casts it on Ana. |
Baptiste![]() |
Area Drugs: Immortality Area restores 80 well being to close by allies and 40 well being to Baptiste when destroyed. Automated Therapeutic: After putting Amplification Matrix, your Shoulder Turret periodically fires as much as 12 photographs at allies, every restoring 30 well being. |
Assault Burst: Regenerative Burst grants Baptiste 30 p.c assault velocity for 4 seconds, however can’t critically heal low well being targets. Rocket Boots: Whereas airborne from Exo Boots, use (SPACE) to sprint horizontally. |
Brigitte![]() |
Barrier Restoration: Protect Bash restores 100 well being to Barrier Protect when it hits an enemy. Morale Enhance: Encourage lasts three seconds longer when activated by Whip Shot. |
Fast Repair: Restore Packs immediately heal an extra well being to vital well being allies. Whip Lash: Whip Shot’s knockback can slam enemies into partitions, dealing 50 additional injury. |
Illari![]() |
Fast Development: Therapeutic Pylon builds 300 p.c sooner and its cooldown is decreased by 1.5 seconds. Summer season Solstice: Illari’s flight time throughout Captive Solar is elevated by three seconds and her flight velocity is elevated by 20 p.c. |
Photo voltaic Energy: Totally charged Photo voltaic Rifle hits grant 12.5 p.c of your most photo voltaic power, overfilling as much as 50 p.c. Sunburn: Outburst ignites enemies, dealing an extra 70 injury over three seconds. |
Juno![]() |
Acquainted Vitals: Pulsar Torpedoes lock onto allies 35 p.c sooner. Re-Boots: Activating Glide Enhance resets Double Soar. |
Grasp Blaster: Mediblaster can crit enemies. Locked On: Cut back the cooldown of Pulsar Torpedoes by 1.5 seconds for each enemy hit. |
Kiriko![]() |
Pressing Care: Therapeutic Ofuda projectile velocity is elevated by 50 p.c when looking for vital well being allies. Fortune Teller: Kunai hits launch two Therapeutic Ofuda to an ally in entrance of you. |
Shuffling: Swift Step can be utilized once more inside 4 seconds of its preliminary solid. Foxtrot: Safety Suzu grants 40 p.c motion velocity to allies for 2 seconds. |
Lifeweaver![]() |
Cleaning Grasp: Life Grip cleanses destructive results. Life Cycle: Whereas alive, regenerate 10 well being per second. Upon loss of life, drop a therapeutic seed that heals allies for 250 well being. |
Lifeweaving: Rejuvenating Sprint provides 40 therapeutic to your subsequent Therapeutic Blossom inside three seconds. Superbloom: Thorns detonate for 40 additional injury when sufficient stick inside 2.5 seconds. |
Lúcio![]() |
Bass Blowout: Soundwave’s knockback is elevated by 15 p.c. Beat Drop: Amp it Up is lively throughout Sound Barrier. |
Noise Violation: Crossfade’s vary is elevated by 150 p.c whereas Amp It Up is lively. Accelerando: Lúcio’s assault velocity is elevated by 50 p.c whereas Amp It Up is lively. |
Mercy![]() |
Angelic Resurrection: Mercy features 100 overhealth after casting Resurrect. Winged Attain: Guardian Angel’s vary is elevated by 30 p.c. |
Chain Enhance: Secondary fireplace hyperlinks to a second close by ally. Flash Heal: Resurrect can be utilized on Caduceus Workers’s lively goal to revive 150 well being. Doing so incurs a 15 second cooldown. |
Moira![]() |
Vanish: Fade’s period is elevated by 0.5 seconds. Uprush: Fade’s bounce top is elevated by 50 p.c. |
Moral Nourishment: Biotic Orb’s first 50 therapeutic is on the spot on every ally it encounters. Contamination: Enemies being broken by Biotic Orb obtain 25 p.c decreased therapeutic. |
Zenyatta![]() |
Zenith Kick: Snap Kick’s knockback distance is elevated by 30 p.c. Ascendance: Activate and maintain Double Soar to hover indefinitely. |
Centered Destruction: Secondary fireplace fees 20 p.c sooner and may retailer one additional Orb of Destruction. Duality: Zenyatta heals Orb of Concord targets for 30 p.c of his injury dealt to Orb of Discord targets. |
Learn how to use Perks in Overwatch 2

Perks are earned passively all through every match in Overwatch, with XP earned by taking part in the target, getting kills and assists, and saving or therapeutic allies. The XP bar for Perks may be discovered beneath your well being bar.
As soon as the bar is stuffed, you may choose a Minor Perk. When it’s stuffed once more, you may choose a Main Perk. As soon as a Perk is earned, you may press ALT/Up on the d-pad to pick out one.
This text can be up to date sooner or later each time new heroes are added or Perks are modified.












































