Black Ops 6 season three Reloaded introduces a slew of weapon buffs and nerfs geared toward tightening gunplay stability, particularly relating to time-to-kill in Multiplayer.
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If you wish to keep on prime of the meta, right here’s a full rundown of all of the weapon modifications you could know.
Desk of contents
Weapon buffs and nerfs in BO6 season 3 Reloaded Multiplayer

One of many largest winners on this patch is the C9 SMG, due to a stable buff to its 10mm Auto 30-Spherical Mags. The harm vary has been elevated throughout the board, making it a lethal alternative even at mid-range.
The HDR additionally acquired some love after sniper gamers identified it felt underpowered in Multiplayer. The CoD devs have boosted each its max harm and minimal harm vary, making it rather more aggressive in opposition to the LW3A1 Frostline and different snipers.
On the flip aspect, the SWAT 5.56 Grau Conversion has been toned down. It was hitting method too onerous from vary, so its harm from most vary has been nerfed considerably.
Right here’s the total record of weapon buffs and nerfs in Black Ops 6 season three Reloaded.
Assault rifles
| Weapon | Changes |
|---|---|
Goblin Mk2![]() |
Now has a neck harm multiplier of 1.3x Now has an higher torso harm multiplier of 1.1x Now has an higher arm harm multiplier of 1.1x |
Kilo 141![]() |
Most harm vary lowered from 0-31.8m to 0-26.7m |
CR-56 AMAX![]() |
Harm from medium vary lowered from 29 to twenty-eight |
SMGs
| Weapon | Changes |
|---|---|
C9![]() |
C9 10mm Auto 30-Spherical Mags – Most harm vary elevated from 0-16m to 0-18.5m – Harm from medium vary 1 elevated from 23 to 24 – Medium harm vary 1 elevated from 16.1-26.7m to 18.6-29.2m – Medium harm vary 2 elevated from 26.8-38.1m to 29.3-40.6m – Minimal harm vary elevated from >38.1m to >40.6 Vertical recoil penalty lowered from 40 p.c to twenty p.c |
Saug![]() |
Drop time improved from 0.5s to 0.3s Fast drop time (used for Quick Arms perk) improved from 0.4s to 0.2s |
Shotgun
| Weapon | Changes |
|---|---|
ASG-89![]() |
Fast Fireplace mod – Price of fireside enchancment elevated from 3 p.c to five p.c |
LMGs
Quick Magazine attachments on most LMGs now lower pre-fire delay, enhancing responsiveness for loadouts designed to offset the inherent drawbacks of the weapon class in BO6 Multiplayer.
| Weapon | Changes |
|---|---|
PU-21![]() |
Quick Magazine I – Now reduces pre-fire delay to 10ms (50 p.c discount) Quick Magazine II – Now removes pre-fire delay (100% discount) |
XMG![]() |
Quick Magazine I – Now reduces pre-fire delay to 25ms (25 p.c discount) Quick Magazine II – Now reduces pre-fire delay to 17ms (50 p.c discount) |
GPMG-7![]() |
Headshot multiplier elevated from 1.15x to 1.2x CHF Barrel – Headshot multiplier elevated from 1.25x to 1.35x |
Feng 82![]() |
Quick Magazine I – Now reduces pre-fire delay to 19ms (25 p.c discount) |
Marksman rifles
| Weapon | Changes |
|---|---|
SWAT 5.56![]() |
SWAT 5.56 Grau Conversion – Harm from most vary lowered from 28 to 24 |
Tsarkov 7.62![]() |
Fast Fireplace – Price of fireside enchancment elevated from 4 p.c to 9 p.c |
| TR2 |
View kick power improved considerably |
Sniper rifle
| Weapon | Changes |
|---|---|
HDR![]() |
Harm from most vary elevated from 102 to 104 Most harm vary lowered from 0-101.6m to 0-88.9m Harm from minimal vary lowered from 99 to 95 Minimal harm vary elevated from >101.6m to >127m |
Particular
| Weapon | Changes |
|---|---|
Nail Gun![]() |
Addressed a problem the place the Nail Gun was not centered when held in ADS |
Melee
| Weapon | Changes |
|---|---|
| Kali Sticks |
Drop time improved from 0.83s to 0.25s |
Try our complete breakdown of the BO6 season three Reloaded patch notes to know the brand new options coming to Multiplayer and Zombies.















